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Ȩ Ȩ > ¿¬±¸¹®Çå > ±¹³» ³í¹®Áö > Çѱ¹Á¤º¸°úÇÐȸ ³í¹®Áö > Á¤º¸°úÇÐȸ ³í¹®Áö B : ¼ÒÇÁÆ®¿þ¾î ¹× ÀÀ¿ë

Á¤º¸°úÇÐȸ ³í¹®Áö B : ¼ÒÇÁÆ®¿þ¾î ¹× ÀÀ¿ë

Current Result Document : 5 / 10 ÀÌÀü°Ç ÀÌÀü°Ç   ´ÙÀ½°Ç ´ÙÀ½°Ç

ÇѱÛÁ¦¸ñ(Korean Title) ½ºÅ×·¹¿À Á¤ÇÕ°ú Áß°£ µîÀ§¸é ¸¶ÄªÅ¥ºê¸¦ ÀÌ¿ëÇÑ 3Â÷¿ø À籸¼º
¿µ¹®Á¦¸ñ(English Title) 3D Reconstruction Algorithm using Stereo Matching and the Marching Cubes with Intermediate Iso-surface
ÀúÀÚ(Author) Á¶ÀÎÁ¦   俵ȣ  
¿ø¹®¼ö·Ïó(Citation) VOL 32 NO. 03 PP. 0173 ~ 0180 (2005. 03)
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(Korean Abstract)
º» ³í¹®Àº ½ºÅ×·¹¿À Á¤ÇÕ(stereo matching)°ú ¸¶ÄªÅ¥ºê(marching cube)¾Ë°í¸®ÁòÀ» ÅëÇÕÇÏ´Â È¿°úÀûÀÎ ¾Ë°í¸®ÁòÀ» Á¦¾ÈÇÑ´Ù. ¿©·¯ °¢µµ¿¡¼­ ȹµæÇÑ ¿µ»ó¿¡ ´ëÇØ ½ºÅ×·¹¿À Á¤ÇÕ ±â¼úÀ» Àû¿ëÇÏ¿© 3Â÷¿ø Çü»ó µ¥ÀÌŸ¸¦ ȹµæÇÏ°í Ä«¸Þ¶ó ¿ÜºÎ ÆĶó¹ÌÅ͸¦ ÀÌ¿ëÇÏ¿© °áÇÕÇÏ¿´´Ù. °áÇÕµÈ µ¥ÀÌŸ¸¦ ¿µ»ó »öÀÎÀ» ÀÌ¿ëÇÏ¿© ¸Þ½¬·Î À籸¼ºÇÑ ´ÙÀ½ °¢ Á¡¿¡ ÇØ´çÇÏ´Â ¹ý¼±º¤Å͸¦ ȹµæÇÏ°í ¸Þ½¬ Æòźȭ(mesh smooth)ÀÇ °úÁ¤À» °ÅÃļ­ µ¥ÀÌŸ¸¦ ºÎµå·´°Ô ó¸®ÇÏ¿´´Ù. º» ³í¹®Àº 3Â÷¿ø ¸Þ½¬ À籸¼º¿¡ ´ëÇÑ ÀÏ·ÃÀÇ °úÁ¤ ¹× ±â¼úÀ» ¼­¼úÇÏ¿´À¸¸ç, ±âÁ¸ÀÇ ¸¶ÄªÅ¥ºê ¾Ë°í¸®Áò¿¡¼­ »ý±â´Â 3Â÷¿ø µ¥ÀÌŸÀÇ ºÒ¾ÈÁ¤¿¡ ´ëÇÑ ¹®Á¦¸¦ Áß°£ µîÀ§¸é(iso-surface) ¾Ë°í¸®ÁòÀ» Á¦¾ÈÇÏ¿© °³¼±ÇÏ¿´´Ù.

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(English Abstract)
This paper proposes an effective algorithm that combines both the stereo matching and the marching cube algorithm. By applying the stereo matching technique to an image obtained from various angles, 3D geometry data are acquired, and using the camera extrinsic parameter, the images are combined. After reconstructing the combined data into mesh using the image index, the normal vector equivalent to each point is obtained and the mesh smoothing is processed. This paper describes the successive processes and techniques on the 3D mesh reconstruction, and by proposing the intermediate iso-surface algorithm. Therefore it improves the 3D data instability problem caused when using the conventional marching cube algorithm.
Å°¿öµå(Keyword) ½ºÅ×·¹¿À Á¤ÇÕ   3Â÷¿ø À籸¼º   ¸Þ½¬ Æòźȭ   ¸¶ÄªÅ¥ºê  
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