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Ȩ Ȩ > ¿¬±¸¹®Çå > ±¹³» ³í¹®Áö > Çѱ¹Á¤º¸Ã³¸®ÇÐȸ ³í¹®Áö > Á¤º¸Ã³¸®ÇÐȸ ³í¹®Áö D

Á¤º¸Ã³¸®ÇÐȸ ³í¹®Áö D

Current Result Document : 13 / 17 ÀÌÀü°Ç ÀÌÀü°Ç   ´ÙÀ½°Ç ´ÙÀ½°Ç

ÇѱÛÁ¦¸ñ(Korean Title) ÀÇÁ¸°ú °üÁ¡ ±â¹Ý ÀÓº£µðµå ½Ã½ºÅÛÀÇ ¿ä±¸»çÇ× ¿ì¼±¼øÀ§ ÇÁ·Î¼¼½º
¿µ¹®Á¦¸ñ(English Title) A Requirement Priority Process of Embedded Systems based on the Dependency and Aspect
ÀúÀÚ(Author) ȲÀ§¿ë   °­µ¿¼ö   ¼ÛÄ¡¾ç   ¼ºÀç¼®   ¹éµÎ±Ç   Wiyong Hwang   Dongsu Kang   Cheeyang Song   Jaeseok Seong   Dookwon Baik  
¿ø¹®¼ö·Ïó(Citation) VOL 16-D NO. 05 PP. 0767 ~ 0790 (2009. 10)
Çѱ۳»¿ë
(Korean Abstract)
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(English Abstract)
Setting up a priorityfor an embedded system is greatly significant because a release plan at the early stage of product developments can properly be established through right decision making procedures based on the priorities. For instance, both dependencies among requirements and the aspects of product developers should be considered into the priorities to improve the embedded system. Especially, trade-offs among the requirements, which are quite different depending on H/W and S/W architecture styles they use, should be acknowledged without exception. However, the selection process on the priority has hitherto been fairly systematic in the existing environment where hardware and software are not being considered at once. Therefore, this paper suggests an dependency and aspect-based model and process for the requirements of the priority. For this, the paper analyzes the trade-offs between the requirements depending on the disparate Architecture styles of H/W and S/W, and it also reflects the viewpoints of the developers. For thelast thing, the model and process suggested will be applied to the case of the development of both cell phones and cameras to gain authenticity and reliability. In conclusion, the danger occurring when the release plan is constructed can be minimized by screening the priorities that optimizes the embedded system more explicitly.
Å°¿öµå(Keyword) ¿ä±¸»çÇ× ¿ì¼±¼øÀ§   ÀÓº£µðµå ½Ã½ºÅÛ   »óÈ£ÀÇÁ¸ °ü°è   °üÁ¡   ¿ä±¸°øÇР  Requirement Priority   Embedded System   Dependency   Aspect   Requirement Engineering  
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